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- C# 100%
- Add 27 test methods covering AI behavior orchestration - Test map, player, and interactive object manager setup - Test coordinate conversion (PixelsToTile, TileToPixels) - Test pathfinding requests - Test routine updates, wait timers, and movement stopping - Test routine switching with save/restore previous routine - Test SwitchRoutineByName with available routines dictionary - Test proximity and flag triggers with event firing - Test one-shot trigger behavior - Achieves near-100% coverage for AISystem Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> |
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| .claude/agents | ||
| config | ||
| content | ||
| docs | ||
| lib | ||
| scenarios/example-adventure | ||
| src | ||
| .gitignore | ||
| .gitmodules | ||
| AGENTS.md | ||
| ARCHITECTURE.md | ||
| CLAUDE.md | ||
| FNA.Settings.props | ||
| imgui.ini | ||
| Pygmalion.slnx | ||
| TECHNICAL_STACK.md | ||